CGMagazine February 2018: Exploring the World of Lost Sphere

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This month, CGMagazine takes a look at the fantastic world of Lost Sphere. Lisa Mior, talks with Tokyo RPG Factory about the production and development of this highly anticipated title.

In the February issue, Lisa also had the chance to talk with the Lost Sphere composer, Tomoki Miyoshi. While Alex Gilyadov answers the question, if we need to be worried about Hideo Kojima’s Death Stranding.       

Cole Watson reviews both Monster Hunter World and Dragon Ball FighterZ. While Derek Heemsbergen analyzes Romancing SaGa 2 and Lost Sphere. Robert B. Marks goes into how crowdfunding has become a concern among the gaming community and that it could be at the end of its run.   

Here’s what else you’ll find this month:

Features:

  • Do We Need to Worry About Hideo Kojima’s Death Stranding? By, Alex Gilyadov
  • The Past, Present and Future of The Sims A Talk with Lyndsay Pearson. By, Brendan Frye
  • The Gallery A VR Game Series Like No Other. By, Alex Gilyadov
  • Generational Innovation: An Interview with Akitoshi Kawazu. By, Derek Heemsbergen
  • Crowdfunding on the Razor’s Edge Can Indie Game Development Survive the Failure of a Star Citizen? By, Robert B. Marks

Focus:

  • Factory of Dreams: An Interview with Tokyo RPG Factory. By, Lisa Mior
  • Scory a Memory: An Interview with Lost Sphear Composer, Tomoki Miyoshi. By, Lisa Mior

Reviews:

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